The Adliberum Engine is a multiplayer text adventure engine in development under the Adliberum brand by Liam Twose and as part of The Adliberum Project.
Offering freedom to create and freedom of play, Adliberum is about getting the data right first, rendering it comes second.
If you are interested in using the engine yourself, getting involved, OR would like to see your story turned into interactive fiction then don't hesitate to get in touch to find out more about licensing / using the engine.
Games you create within the engine can be exported as .adlengine files which can be shared. The engine is available in a range of formats, web, download and the web files can also be downloaded to deploy your own engine/s online.
If a game.adlengine file is discovered in the main folder of the engine, on or off the web it will load this game at startup. Other .adlengine files can be loaded on the fly e.g. changing map inside for map transitioning OR game selection.
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WATCH A VIDEO OF ADLENGINE (WITH DEVELOPER COMMENTARY)
To find out more OR play about in the engine click one of the links below.
CLICK TO HERE TO LAUNCH THE ENGINE
(NOW MULTIPLAYER COMPATIBLE)
WANT TO HOST YOUR OWN ENGINE?
& GET ACCESS TO THE LATEST VERSION WEB-FILES